Known Spells

Anyone with the Invocation skill may cast any of the following cantrips and spells without requiring a referee to be present, so long as they have the Power available and hand any used Manifest Power to a referee at the next opportunity.

Most are blessings with a duration of one hour, which do not need a card – just ensure your targets know which effect they are now under, that the cantrip replaces any shorter duration blessing and does not function if they already have a longer duration blessing (unless they choose to give up the longer duration blessing).

The names are suggestions for ease of identification without resorting to describing it OC – you may call them by other names IC as long as you make the effects clear to targets and referees.

See Magic, blessings and curses for more details.

Name Description Cost Targets Duration
Intimidating Blow

May make one call of knockback an hour

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1 5 1 Hour
Sweeping Blow

May make one call of strikedown an hour

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2 5 1 Hour
Sever the connection

May make one call of sunder an hour

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2 3 1 Hour
Stunning Blow

May make one call of paralysis an hour

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3 3 1 Hour
Wicked Strike

May make one call of impale an hour

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4 3 1 Hour
Concussive blows

May call knockback 6 times per hour

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2 1 1 Hour
Crushing Blows

LMay call strikedown 6 times per hour

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3 1 1 Hour
Levelling blows

May call sunder 6 times per hour

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3 1 1 Hour
Shocking blows

May call paralysis 6 times per hour

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5 1 1 Hour
Piercing blows

May call impale 6 times per hour

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6 1 1 Hour
Firm stance

May resist knockback once per hour

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1 5 1 Hour
Cats grace

May resist strikedown once per hour

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2 5 1 Hour
Strong faith

May resist sunder once per hour

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2 3 1 Hour
Rugged constitution

May resist paralysis once per hour

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3 3 1 Hour
Fast reflexes

May resist impale once per hour

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4 3 1 Hour
Immovable object

May resist knockback six times per hour

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2 1 1 Hour
Unwavering stance

May resist strikedown six times per hour

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3 1 1 Hour
Unwavering faith

May resist sunder six times per hour

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3 1 1 Hour
Unshakeable constitution

May resist paralysis six times per hour

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5 1 1 Hour
Stone skin

May resist impale six times per hour

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6 1 1 Hour
Appeal to the Gods

Once per hour may restore hits to full with 10 seconds of roleplay (even if on 0) – must draw a bead at the end of the combat

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2 3 1 Hour
Trackless passing

Targeted item provides +10 defence when trading or raiding, register with GOD or Referee to use in the following downtime

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10 1 1 Event
Holy aura

Targeted item provides +10 defence against the unholy when trading or raiding, register with GOD or Referee to use in following downtime

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5 1 1 Event
Open the way

Targeted item provides +50 defence against the unholy when trading or raiding, register with GOD or referee to use in following downtime. Multiple item do not grant further reduction, all users of trade route gain this bonus

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10 1 1 Event
Augury

Target may ask one question to a named deity who will respond with a one word answer that will be true to the best of their knowledge

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2 1 Instant
Divination

Targeted single document will be sent to a named deity who will provide a detailed response that will be true to the best of their knowledge. Response will normally be given in the event after casting

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10 1 Instant
Tribute

Target will be sent to a named deity. Only a single inanimate item can be targeted, any excess power in the spell will also be sent

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2 1 Instant
Witness

Targeted single document will be sent to named deities to witness a bargain. Breaking the bargain may incur the displeasure of the deities. If used to transfer Renown between groups the group leaders must also inform GOD of the amount to be transferred.

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2 1 Instant
Lesser Transmutation

Converts a targeted Uncommon resource to a named Common resource (requires Philosophers Stone – not consumed)

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1 1 Instant
Greater Transmutation

Converts a targeted Rare resource to a named Uncommon resource (requires Philosophers Stone – not consumed)

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1 1 Instant
Alchemical Analysis

Reveals ingredients required to make targeted potion/poison/item, target is consumed in the process (requires Philosophers Stone – not consumed)

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2 1 Instant
Ingredient Analysis

Reveals if target ingredients will combine to form a potion or poison (requires Philosophers Stone – not consumed)

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1 1 Instant
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