Below is a list of commonly known spells
Spell | Power | Resources | Effect | Duration |
Trackless passing | 10 | Natural Artefact | A targeted caravan gains +10 defence when trading. A targeted military unit gains +10 offence when raiding | Next Downtime |
Holy aura | 5 | Natural Artefact | Target caravan gains +10 defence against the unholy when trading | Next Downtime |
Open the way | 10 | Natural Artefact | Targeted trade route gains +50 defence against the unholy. Multiple castings do not grant further reduction, all users of trade route gain this bonus | Next Downtime |
Augury | 2 | Target may ask one question to a named deity who will respond with a one word answer that will be true to the best of their knowledge | 1 Hour | |
Divination | 10 | Natural Artefact | Targeted single document will be sent to a named deity who will provide a detailed response that will be true to the best of their knowledge. Response will normally be given in the event after casting | 1 Hour |
Tribute | 2 | Target will be sent to a named deity. Only a single inanimate item can be targeted, any excess power in the spell will also be sent | 1 Hour | |
Witness | 2 | Targeted single document will be sent to named deities to witness a bargain. Breaking the bargain may incur the displeasure of the deities. If used to transfer Renown between groups the group leaders must also inform GOD of the amount to be transferred. | Variable |
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